![]() ![]() (3) The Red Dragon has a basic fire breath special attack similar to the nidhogg with splash damage. (2) The Emeriss Dragon has a whirlwind special attack where he slams his tail into the ground causing heavy damage to all units around him. (1) The Green Dragon has a 'flying' jump attack based on the anubite, so he has a takeoff, flying and landing animation but I'm still tweaking these, I had to reduce the size of the hitbox for the model to allow it to use the jump attack but I think its worth it even though soldiers are stupidly close when attacking him. More dragons, one model with multiple textures - after a lot of trial and error finally finished giving them different special attacks but heres a list below:-ġ. The bodies actually swing from these, just some doodads I started on Unleash the horde these are done, just finished up attachments like helmets/shouldersįixed some standard/more WC3 looking attachments for the alliance footman, also more shields thanks to Developer for helping me figure how to get these working Human captain based on arthas human form, really happy how he turned outįirst attempt using shoulder attachments, they came out great and this commander unit looks great Some human soldiers, all done but I had trouble porting standard helmets/shields which is a shame but they look pretty good Updated weapons and shields on the undead swordsmen Not sure how big this is going to be yet but there will more than likely be some new buildings too.įeel free to request stuff from WoW but just know there are limitations on what we can do, I saw someone asking for Illidan and I think that should be easy enoughĪnd hes now finished, managed to change the colour of the nidhogg firebreath to a blue, looks great in game (6) Ghouls are a little bigger than I wanted them but they still look good but again these are just standard soldiers which could probably be customized to be undead villagers. (5) Skeleton Archers are again just standard undead soliders with no special attacks. (4) Skeleton Warriors are just standard undead soldiers with no special attacks. (3) Skeleton Mages are based on priests and able to fire magic missiles, convert human units to mummy minions and heal other units. (2) Abomination has a special attack based on the Atlantean Argus, whereby he spits acid from his mouth and melts human units. ![]() (1) Lich King is based on King Folstag and has a freeze attack that works on all units and lasts slightly longer than King Folstag's. * Ended up getting a little carried away and making a lot more than just an undead pack lol, this is my WIP enjoyġ. tower rush or millitia expansion techniques to further try and beat you.Īi that is compatible with all standard ai's / campaign scripts to a degree so that only a few changes are required.Since the dragon model came out a bit of a mess I've decided to start working on an undead WoW modpack and thought it would be best to start a new thread. Will train neutral Heros and buy items as well as using fountains to correctly heal units.Ĭan use zepplins to move units around or take units to safty.Ĭan do general racial strategies e.g. It has a strategy editor and most of the data AMAI uses can be changed via tables. If you want to teach AMAI your own strategies or adapt it to your mod, then you can do so with the AMAI Developer's edition. Powerful editing tools that are used by the developers of AMAI. Improved path finding abilities and microing skills. One computer opponent may be very aggressive while another is more passive. ![]() You can even activate a mode where human players do not play and only command there allied ai using the commander to beat each other.Īi's have different personality profiles making them more lifelike than your standard ai. ![]() Give your allied ai orders to attack certain points. Will speak to you taunting you, or in alliance telling you what it is doing.Īn integrated interface to command allied troops using the commander. Basic AI was so primitive… AMAI was much, much better.ĪMAI which stands for (Advanced Melee Artificial Intelligence) is an ai mod developed for warcraft 3 to be vastly superior to the standard ai and makes it more versatile and interesting to play against.ĪMAI does many things that the standard ai cannot attempt.īelow is some example features: Multiple strategies and picks and chooses what it beleives to be the best choice. Would be cool if Blizzard implemented this in Reforged version instead of basic AI for melee maps. U could use commands or tell AI to execute certain tactic. Do u remember AMAI for warcraft 3? It was an advanced AI for melee maps, much better than the original one. ![]()
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